Nathan Oostendorp

Sight Machine

Ingenuitas is now Sight Machine, and we're now selling our eponymous software. Sight Machine is built on top of SimpleCV and gives you the ability to inspect multiple live video streams and store and analyze the output in realtime. If you're interested in developing a plugin, take a look at the open source client on GitHub.

The Atlantic wrote a very insightful article on us, and our makerspace/incubator Maker Works: The Internet and Things: How Manufacturing Could Get Better With a Dose of Networked Data


The first product release from Sight Machine is SimpleCV, an Open Source framework for creating Machine Vision applications. It gives you a very convenient interface to cutting-edge algorithms in machine vision, and gives you an interface to a wide variety of video sources including Firewire camera, Webcams, Security Cameras, Mobile Phones, and the Xbox Kinect. We're looking to bridge the gap between the OpenCV and casual users, and give machine vision enthusiasts a robust platform for making computers see.


Ingenuitas is my new company with the mission of developing an ecosystem of Open Source Hardware and Software Industrial Controls products. We are creating an online space for Industrial Engineering collaboration and prototyping ultra-low-cost solutions in machine vision, robotics, wireless sensors, and control systems. Open Source Software has been a tremendous catalyst for technology development on the Web in the last decade, and Open Innovation in manufacturing will accelerate innovation in the next.

I gave a guest commentary on Changing Gears for how manufacturers need to start collaborating with Open Source. Listen to it

We also had an article Ingenuitas Puts Open-Source Software to Work in Manufacturing in Xconomy Detroit

I worked at GeekNet (formerly VA Linux) from 2001-2010 in a variety of roles. I started just as the company was exiting the hardware industry as's sole web developer. I took a hiatus in 2003 to work in Ad Operations, building the company's internal ad system, and returned in 2005 as the site architect. In 2008 I took another break to create FossForUs, a next generation OSS catalog, and from 2009-2010 served as SourceForge Product Director. was my own creation after Slashdot was aquired by It and its sister site, PerlMonks were developed in a CMS I designed called The Everything Engine. The Everything Development Company ran from 1999-2001, and consisted of Ryan "dembones" Postma, Darrick Brown, Tim Vroom, Chromatic, and Robo.

I was a co-founder of Slashdot, along with Rob "cmdrtaco" Malda, Jeff "hemos" Bates, and Kurt "The Pope" DeMaagd. I also was the "Mixmaster" for the slashdot podcast Geeks in Space. I mostly wrote backend code in Slash, and designed "AD-FU", our open source ad server so we had enough money in the company to buy hamburger helper and bushmills.

Arduino Hacks

I'm a huge fan of the Arduino platform, and in particular the minimalist Really Bare Bones derivative. I've built a number of devices, some of which I've published on SourceForge:

University of Michigan School of Information

While at SourceForge I attended the School of Information at the University of Michigan where in 2009 I graduated with an MSI in Information Economics.

Here is a sample of some of the projects I worked on:

Welcome to Where Nate Lives

Every decade or so, a website update is in order. If you were for some reason looking for old site with its charming gimp art, ramblings, word galaxys and puppet animation, have at. The old is out, the new is in.